ALBehaviorManager API¶
NAOqi Core - Overview | API
Namespace : AL
#include <alproxies/albehaviormanagerproxy.h>
Method list¶
As any module, this module inherits methods from ALModule API. It also has the following specific methods:
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class
ALBehaviorManagerProxy¶
ALBehaviorManagerProxy::addDefaultBehaviorALBehaviorManagerProxy::getBehaviorTagsALBehaviorManagerProxy::getBehaviorsByTagALBehaviorManagerProxy::getBehaviorNatureALBehaviorManagerProxy::getDefaultBehaviorsALBehaviorManagerProxy::getInstalledBehaviorsALBehaviorManagerProxy::getLoadedBehaviorsALBehaviorManagerProxy::getRunningBehaviorsALBehaviorManagerProxy::getTagListALBehaviorManagerProxy::isBehaviorInstalledALBehaviorManagerProxy::isBehaviorLoadedALBehaviorManagerProxy::isBehaviorRunningALBehaviorManagerProxy::playDefaultProjectALBehaviorManagerProxy::preloadBehaviorALBehaviorManagerProxy::removeDefaultBehaviorALBehaviorManagerProxy::resolveBehaviorNameALBehaviorManagerProxy::runBehaviorALBehaviorManagerProxy::startBehaviorALBehaviorManagerProxy::stopAllBehaviorsALBehaviorManagerProxy::stopBehavior
Deprecated methods
ALBehaviorManagerProxy::getBehaviorNames(deprecated)ALBehaviorManagerProxy::getSystemBehaviorNames(deprecated)ALBehaviorManagerProxy::getUserBehaviorNames(deprecated)ALBehaviorManagerProxy::isBehaviorPresent(deprecated)
Event list¶
Signal list¶
Methods¶
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void
ALBehaviorManagerProxy::addDefaultBehavior(const std::string& prefixedBehavior)¶ Set the given behavior as default
Parameters: - behavior – Behavior name.
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std::vector<std::string>
ALBehaviorManagerProxy::getBehaviorTags(const std::string& behavior)¶ Get tags found on the given behavior. For more details about tags, see: alanimatedspeech-advanced
Parameters: - behavior – The local path towards a behavior or a directory.
Returns: The list of tags found.
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std::vector<std::string>
ALBehaviorManagerProxy::getBehaviorsByTag(const std::string& tag)¶ Get installed behaviors directories names and filter it by tag. For more details about tags, see: alanimatedspeech-advanced
Parameters: - tag – A tag to filter the list with.
Returns: Returns the behaviors list.
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std::string
ALBehaviorManagerProxy::getBehaviorNature(const std::string& behavior)¶ Get the nature of the given behavior. For more details about natures, see: Behavior property list
Parameters: - tag – Behavior name.
Returns: Returns the nature name of the behavior.
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std::vector<std::string>
ALBehaviorManagerProxy::getDefaultBehaviors()¶ Get default behaviors
Returns: Return default behaviors
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std::vector<std::string>
ALBehaviorManagerProxy::getInstalledBehaviors()¶ Returns: Returns the behaviors list
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std::vector<std::string>
ALBehaviorManagerProxy::getLoadedBehaviors()¶ Get loaded behaviors
Returns: Returns loaded behaviors
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std::vector<std::string>
ALBehaviorManagerProxy::getRunningBehaviors()¶ Get running behaviors
Returns: Return running behaviors
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std::vector<std::string>
ALBehaviorManagerProxy::getTagList()¶ Get tags found on installed behaviors. For more details about tags, see: alanimatedspeech-advanced
Returns: The list of tags found.
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bool
ALBehaviorManagerProxy::isBehaviorInstalled(const std::string& name)¶ Parameters: - name – The behavior directory name
Returns: Returns true if it is a valid behavior
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bool
ALBehaviorManagerProxy::isBehaviorLoaded(const std::string& name)¶ Tell if supplied name corresponds to a loaded behavior
Parameters: - name – Behavior name.
Returns: Returns true if the name supplied is a loaded behavior
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bool
ALBehaviorManagerProxy::isBehaviorRunning(const std::string& name)¶ Tell if supplied name corresponds to a running behavior
Parameters: - name – Behavior name.
Returns: Returns true if the name supplied is a running behavior
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bool
ALBehaviorManagerProxy::preloadBehavior(const std::string& name)¶ Load a behavior
Parameters: - name – Behavior name.
Returns: Returns true if it was successfully loaded.
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void
ALBehaviorManagerProxy::removeDefaultBehavior(const std::string& name)¶ Remove the given behavior from the default behaviors
Parameters: - name – Behavior name.
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std::string
ALBehaviorManagerProxy::resolveBehaviorName(const std::string& behaviorName)const¶ Find out the actual <package>/<behavior> path behind a behavior name.
Parameters: - name – name of a behavior
Returns: Returns the actual <package>/<behavior> path if found, else an empty string. Throws an ALERROR if two behavior names conflicted.
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void
ALBehaviorManagerProxy::runBehavior(const std::string& name)¶ Start a behavior and wait for its end. Return when the behavior is stopped. Throw if the behavior cannot be started or does not exist.
Parameters: - name – Behavior name.
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void
ALBehaviorManagerProxy::startBehavior(const std::string& name)¶ Start a behavior. Return when the behavior is started. Throw if the behavior cannot be started or does not exist.
Parameters: - name – Behavior name.
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void
ALBehaviorManagerProxy::stopBehavior(const std::string& name)¶ Stop a behavior
Parameters: - name – Behavior name.
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std::vector<std::string>
ALBehaviorManagerProxy::getBehaviorNames()¶ Deprecated since version 1.14: use
ALBehaviorManagerProxy::getInstalledBehaviorsinsteadGet behaviors
Returns: Returns the list of behaviors prefixed by their type (User/ or System/).
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std::vector<std::string>
ALBehaviorManagerProxy::getSystemBehaviorNames()¶ Deprecated since version 1.18: use Choregraphe Application Manager instead.
Get system behaviors
Returns: Returns the list of system behaviors prefixed by System/.
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std::vector<std::string>
ALBehaviorManagerProxy::getUserBehaviorNames()¶ Deprecated since version 1.14: use
ALBehaviorManagerProxy::getInstalledBehaviorsinsteadGet user’s behaviors
Returns: Returns the list of user’s behaviors prefixed by User/.
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bool
ALBehaviorManagerProxy::isBehaviorPresent(const std::string& prefixedBehavior)¶ Deprecated since version 1.14: use
ALBehaviorManagerProxy::isBehaviorInstalledinsteadTell if the supplied name corresponds to an existing behavior.
Parameters: - prefixedBehavior – Prefixed behavior.
Returns: Returns true if it is an existing behavior
Events¶
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Event:callback(std::string eventName, const std::string& behavior, std::string subscriberIdentifier)¶
"ALBehaviorManager/BehaviorAdded" Raised when a behavior is installed.
Parameters: - eventName (std::string) – “ALBehaviorManager/BehaviorAdded”
- behavior – the name of the behavior installed
- subscriberIdentifier (std::string) –
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Event:callback(std::string eventName, const std::string& behavior, std::string subscriberIdentifier)¶
"ALBehaviorManager/BehaviorRemoved" Raised when a behavior is removed.
Parameters: - eventName (std::string) – “ALBehaviorManager/BehaviorRemoved”
- behavior – the name of the behavior removed
- subscriberIdentifier (std::string) –
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Event:callback(std::string eventName, const std::string& behavior, std::string subscriberIdentifier)¶
"ALBehaviorManager/BehaviorUpdated" Raised when a behavior is updated.
Parameters: - eventName (std::string) – “ALBehaviorManager/BehaviorUpdated”
- behavior – the name of the behavior updated
- subscriberIdentifier (std::string) –
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Event:callback(std::string eventName, const std::string& behavior, std::string subscriberIdentifier)¶
"ALBehaviorManager/BehaviorsAdded" Raised when a package containing behaviors is installed.
Parameters: - eventName (std::string) – “ALBehaviorManager/BehaviorsAdded”
- behavior – a list containing the names of the behaviors installed
- subscriberIdentifier (std::string) –
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Event:callback(std::string eventName, const std::vector<std::string>& runningBehaviorList, std::string subscriberIdentifier)¶
"BehaviorsRun" Raised when the list of running behaviors change.
Parameters: - eventName (std::string) – “BehaviorsRun”
- runningBehaviorList – list of all running behaviors
- subscriberIdentifier (std::string) –
Signals¶
Signals are part of the qimessaging framework, see qimessaging-python.
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ALBehaviorManager::behaviorsRemoved(std::vector<std::string> behaviorsRemoved)¶ Triggered: When behaviors are removed.
Parameters: - behaviorsRemoved – Paths of the removed behaviors.
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ALBehaviorManager::behaviorFailed(std::string behaviorName, std::string boxName, std::string error)¶ Triggered: When a behavior stops on error.
Parameters: - behaviorName – Name of the failing behavior.
- boxName – Name of the box where the error occurred.
- error – Error message.
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ALBehaviorManager::behaviorsAdded(std::vector<std::string> behaviorsAdded)¶ Triggered: When behaviors are added. Param: behaviorsAdded: Paths of the added behaviors.
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ALBehaviorManager::behaviorStopped(std::string behaviorName)¶ Triggered: When a behavior is stopped. Param: behaviorName: Name of the stopped behavior.
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ALBehaviorManager::behaviorStarted(std::string behaviorName)¶ Triggered: When a behavior is started. Param: behaviorName: Name of the started behavior.
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ALBehaviorManager::behaviorLoaded(std::string behaviorName)¶ Triggered: When a behavior is loaded. Param: behaviorName: Name of the loaded behavior.